From 'Early Access' and 'Open Worlds' to Game-Cons and Clans: The Production of Spatiality and Community in Contemporary Gaming
3rd Graduate Workshop of the Graduate School for East and Southeast European Studies at the University of Regensburg in cooperation with the Leibniz ScienceCampus "Europe and America in the Modern World"
- Wednesday, 14 September 2022 10:00
- Friday, 16 September 2022 18:00
This Graduate Workshop seeks to investigate contemporary video games as an emergent space to be considered under the auspices of Area Studies, with special consideration given to practices, memory politics, and identity negotiation. By bringing together scholars and young professionals from a wide array of disciplines, we aim to advance the dialogue concerning methodological and conceptual approaches for video games in the humanities and social sciences.
Please find the full programme here.
Interested people are welcome, registration is requested: firstname.lastname@example.org
Graduate School for East and Southeast European Studies, Room 319 (3rd floor), Landshuter Straße 4, 93047 Regensburg
Organised by the Graduate School for East and Southeast European StudiesUR in cooperation with the Leibniz ScienceCampus "Europe and America in the Modern World".
This workshop will be held in accordance with the regulations of the University Regensburg, but the event is intended to take place in person, on site.